Monday, June 16, 2008

Imp Expose Armerrrr?

*while I am leveling a Horde rogue atm, I have a 70 allie rogue (for those of you who will try to discredit me based on time of play)*

I have been doing some research on talent builds for rogues, and I think I have an idea of my what my final build will be. I know the cookie cutter build for everyone right now is either combat or mutilate, but I enjoy the benefits of subtlety. First of all, I don't like how combat plays, so I prefer to stay away from it. Secondly, mutilate is fun, but I truly enjoy the mobility of a subtlety rogue. I don't know why people hate on subt so much nowadays, because I still think it's a go-to build. Mutilate allows for the most dps output (with envenom and posions and all), but did I mention that I like the mobility of subt? The combat tree carries Imp Sprint which allows for the complete removal of movement impairing effects (which is cool) but I don't believe its a MUST HAVE talent.

Anyway, the reason for this entry is to talk about Expose Armor. 2 pts in this talent allows for a 50% increase in armor reduction. Sunder armor, fully stacked, reduces armor by 2600 and, from what I've read and experienced, is a must-use ability for warriors in arenas. Expose armor (without the talent) reduces armor by 2050, but with the talent, it reduces armor by 3075. In full season 3, a priest has ~2722 armor, a mage has ~3170, and a lock has ~2615. With an understanding of class and gear, we can rip through the opposition very quickly. However, there is no reason to always put the full 5 pts in for an Expose Armor with the talent. Imp EA will allow rogues to reduce more armor for less CP which translates into less time. With less time and energy spent applying combo points, I can use what I've saved to burst some more. When the clothies are down to 0, or close to 0 armor, dps will increase noticeably.

**Ranging from 12% (bear form druid) to 27% (clothie) Imp EA can increase a rogue's dps output dramatically. Also, the difference in dps increase between using EA and Imp EA is ~9% for clothies and rogues, 7% for hunters, 5% for shammies with a shield, 4.3% for plate + shield, and 4% for bear form druids which shows that the jump in DPS from EA to Imp EA is visibly noticeable.

Even though we all have our own styles of play, Imp EA should be taken seriously when spec'ing for arenas. Arena matches are lasting longer and longer and a way to stay in the game is EA. It allows for steady dps and does not sacrifice burst dps. Rogues can potentially be the most devastating class, but we must utilize all of our abilities to do so.

**info taken from Briyan at wowriot.gameriot

1 comment:

TheAmoeba said...

You should probably calculate the amount of armor total that is ignored using items, then spec imp EA from there.